Paper to Pixels
The miscellaneous unfinished projects of a broke animator.
Sunday, October 23, 2011
Thursday, July 7, 2011
A Rigid Beginning
This last year I returned to school for the first time in nearly three years to study Cinematography in Spain. Towards the end of the year I encountered slight financial difficulties and had to put studying on hold. I made this logo as an intro to a short film I was working on.
The Adventures of Dim: A Mechanical Crusade
The Final Frontiere
I downloaded and installed "Eve" with a 30 day trial. Great game but very complicated. After the 30 days were up, I let it go. I was left with a great urge to make another spacecraft.
Wednesday, July 6, 2011
Animation: Earlier Works

I actually took an animation class for a total of 10 semesters in High School. The only problem was that there wasn't actually an animation teacher. We were a small group of four to six students who sat in the shadows of an architectual drafting class.

If we had a question, a problem or nothing at all... it didn't matter. Our grade was cemented as an A+ no matter what we accomplished.
Word somehow arrived at our school that there was a statewide competion and that animation/digital visualization was a catagory. Our teacher sent us down to Boise, Idaho to compete.

The competition was to make a comercial for a television company. Accidentally, we won first place in the eight hour competition and a grand prize of 20 dollars to be spent specifically in walmart. We were officially the best highschool level animators in the state... of Idaho.
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